A Mobile Strategy game
- Responsible for planning, estimating and scheduling all tasks related to Monetization, Retention and Tracking.
- Integrated the Gameloft Ad’s library to allow showing of Ad’s. Liased with the external team to get this setup for the project.
- Implemented pointcuts.
- Added cheats which allowed designers to quickly test new levels and configurations.
- Added various other cheats which allowed for rapid testing of features.
- Fixed asserts.
- Fixed Broken cheats
- Fixed the Save Tool to quickly load the game at different save levels