Mobile Strategy Game (unpublished)


Organization

Gameloft

The Game

A Mobile Strategy game

Technology

C++

Role

  • Responsible for planning, estimating and scheduling all tasks related to Monetization, Retention and Tracking.
  • Integrated the Gameloft Ad’s library to allow showing of Ad’s. Liased with the external team to get this setup for the project.
  • Implemented pointcuts.
  • Added cheats which allowed designers to quickly test new levels and configurations.
  • Added various other cheats which allowed for rapid testing of features.
  • Fixed asserts.
  • Fixed Broken cheats
  • Fixed the Save Tool to quickly load the game at different save levels